Emmanuel Salva Cruz

Independent Game Developer

Category: Dev

  • Town In Progress part 4

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    Hello! Still working on the town (Part 4). It still looks a bit empty for now and I still have to add a lot more stuff.The upper level is still not blocked out. It’s shaping up pretty nicely though I think.

  • Town In Progress part 3

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    in

    Hello! Late Update again. Been very busy :( Anyway, I’ve been working on UI + Making the town look better. It still needs a lot more work, but I’m slowly getting it done. I wanted to make a fun lively town and I’m looking at Chrono Trigger for inspiration. Hopefully I can make one as…

  • Town In Progress Part 2

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    in

    Hello! Sorry again for the late late update. I was working on this skill tree system, but it looked so complicated and hard to implement that I ended up scrapping it in favor of a way simpler one. So that was like a week gone -_-. Anyway I decided to make the town 3D instead…

  • Intro (Work in Progress)

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    in

    Hello! So now I’m working on the intro cutscene + tutorial. It starts out with fishing and a slime enemy. I had to redo the rig for the main character to make the animation easier. I also made her hair bouncy with physics. It is still a work in progress and I will need to…

  • Cave (Work In Progress)

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    in

    Hello! Haven’t updated again in a while. Been busy with IRL stuff and had no time to work on it :( Next week should be good though, and I’ll have more free time. I missed working on the game. Anyway, this has been my progress so far. A small cave/tech area is going the second…

  • by

    in

    Hello! Sorry I haven’t done much and updates have been slow again. I have been doing the same thing. Just adding more areas and tweaking the game. I decided to remove the victory screen once battles are won. It just cuts to the loot screen then resumes the game. This change made the pace of…

  • Town In Progress

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    in

    Town exploration currently work in progress. It’s still pretty rough. I’m planning to have indoor areas on towns instead of just menus. I’m also planning to change the outdoor area from a menu selection to be 2D like the world map. I think it will be easier to do than a 3D town. Will do…

  • Minimap Test

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    in

    I bought a minimap thing to speed things up, but I ended up tweaking it for two days. It’s still not done yet though. I still need to fix the red dots and quest indicators going out of the map. I also need to make the large map static and show the whole area map.…

  • Boss Battle and Cutscene

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    in

    Hello! I wanted to test out the best way for me to do cutscenes, and right now it’s taking a really long time. I have to create some shortcuts and polish it some more. I love how cheesy it turned out though. I made some progress on other areas as well. I decided to make…

  • Equip

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    in

    Hello! So i’m currently playing around with stat development and stuff. I remember one time someone telling me to just have passives in the class tree, so I’m trying that out. Skills are equipped now and replaces accessories kinda like materia. Traits like (+5% Fire Damage) or (+10% steal success) are learned from leveling up…