Hello! So i’m currently playing around with stat development and stuff. I remember one time someone telling me to just have passives in the class tree, so I’m trying that out. Skills are equipped now and replaces accessories kinda like materia. Traits like (+5% Fire Damage) or (+10% steal success) are learned from leveling up a class.
The first area is almost done. I will just have to code the boss with a short cutscene intro. Most of the work went into the menus though, and it looks like i’ll have more for next week -_-