Emmanuel Salva Cruz

Independent Game Developer

Category: Dev

  • RPG Engine

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    Hey! Sorry I haven’t been updating regularly on the project’s status. I’ve decided to drop ORK framework and create my own RPG framework from scratch based on the Crystal Story II gameplay. I thought it would be fun to port the engine I had and make it better. The work was mostly on code and there were no…

  • Level Editor

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    Playing around with the game last month, I realized that I have to downscale it by a lot. What I initially have in mind was too big for a one man project.     I created this tomb dungeon area by hand and it took about a week. It had a lot of complex shapes,…

  • Some Progress? Maybe…

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    The past month has been a bit hard with vacation stuff and then getting sick. The game has been seeing some progress. I still can’t decide if I should go with a turn-based or an action rpg gameplay, so I decided to work on the other stuff first. I decided to work on enemies and…

  • New Characters

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    Here is a first look at the new characters for the new game. They are still not final, and I would love some feedback. (I disabled comments on this website because of spam. Please check out the facebook post or email me for any feedback.) I wanted a simple story, so I decided to do…

  • The Rush for a Prototype

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    I decided to get ProBuilder for Unity to make building dungeons easier. I want to finish a prototype of the game as soon as possible to make it easier to test the initial gameplay. Everything is pretty rough so far and most of the things you’ll see here are not final. Here is a look at the…

  • RPG Framework

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    I finally found a good RPG framework for unity. It’s called ORK framework (http://orkframework.com/). It finally went on sale and I just went in and bought it. It came with basic features for turn based RPGs. It’s really awesome since I wont have to code the whole game from scratch. It just needs a lot of data tweaking just…

  • New Game Update

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    Hey! Here’s an update on what’s happening. I just graduated and now I have to find a real job to sustain myself. I will be working on a new game in the meantime while looking for one. I don’t know what to call it yet or if it’s going to be a sequel. It’s still…