Category: 3D
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Crystal Story Town and Map Rework (Work in Progress)
The new town and map screen for the Crystal Story Remake. I wanted to try and see if 3d backgrounds are better. I might just keep it that way. I changed the way the battles transition too. The game should be a bit faster now.
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Testing Quests (Work in Progress)
Hello! Sorry I haven’t been updating in a while. Work has been really slow. I ended up playing a lot of Zelda and Fallout. I now have some progress to show although its still a bit buggy. I’ve been working on the starting area for the game. Here is a quick recording on some of…
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Testing Enemy AI
Hello Everyone, long time no update. Just had some stuff IRL that kept me busy. Still working on this game though. I decided to go back to turn based battles. I could not get the real time to work out right. I have a video of testing out the enemy AI. It behaves like…
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Starter Areas Layout
Hello Everyone! Just wanted to update on what I’ve been working on for the past month. I’ve been really busy IRL, but I got some work done on the starter areas. It’s still feels empty, but I got the layout done. The screenshots show some of the landmarks and the Evil Cave entrance. The areas…
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Levels
Hello! Just a quick update. I’ve been working on polishing some levels. The cave and the river area have been tweaked a bit. I’m currently not very happy with my pace, and I’m still working too slow. After reevaluating my progress these past few weeks, I might have to cut more features.
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Two More Chars
Another quick update. I made 2 more chars. I still need to fix the rig, but I’ll worry about it once the town is done. I also had some other stuff in the works, but didn’t like how it panned out. I might have to redo some of them. I’m going to work on the…
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Level Redone
Hello everyone! Late late update again. Here are new screenshots for the river and the forest area. It is the same area as the previous update, but I decided to redo them and simplify the geometry. It now looks a bit low poly with less noise on them. I decided to use Blender for now…
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Cutscene Work in Progress
Hello! It’s been a while! I have just been working on a lot of stuff. Here is an update on the Guide Intro cutscene. Please note, it’s still not final. I still need to work on the dialog. I’m gradually changing the ui, and I think it still needs more work. If you guys have…
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Goblins
Finished the Goblins. They are a bit easier than the other ones since they are bipedal humanoids. They currently only have idle and run animations for now. I just need one more enemy plus some bosses I don’t know yet for the forest level and I think that’s it. I’m planning to start working on…