Starter Areas Layout

Hello Everyone! Just wanted to update on what I’ve been working on for the past month. I’ve been really busy IRL, but I got some work done on the starter areas. It’s still feels empty, but I got the layout done. The screenshots show some of the landmarks and the Evil Cave entrance.

The areas are made up of room pieces that I assemble like lego blocks. Those took a bit of time to make.

Enemies and Quests are next!

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Hello! Just a quick update. I’ve been working on polishing some levels. The cave and the river area have been tweaked a bit. I’m currently not very happy with my pace, and I’m still working too slow. After reevaluating my progress these past few weeks, I might have to cut more features.

Two More Chars

Another quick update. I made 2 more chars. I still need to fix the rig, but I’ll worry about it once the town is done. I also had some other stuff in the works, but didn’t like how it panned out. I might have to redo some of them. I’m going to work on the town again next week though.


Hello! Quick update. I’m currently back to 3D modeling, after spending so much time on programming. Here are two new npcs. They are currently not rigged and still unfinished. Will do that next week along with more characters.

Menu (WIP)

Hello! Managed to do some work on the main menu. Everything is still temporary and most of the buttons aren’t working yet. I also added drawings as temporary placeholders to see how they look. I need to hire an actual artist once everything plans out. -_-

I also reevaluated my plans these past weeks, which made me realize that this game is too big for a one person team. I decided to cut some of the things I have planned, and maybe just put them back if I managed to make a sequel.



Hey! So pretty much all of the people I’ve been working with for additional resources have been really busy with IRL jobs. There have been no significant updates this past weeks. The game will be delayed indefinitely. Really sorry about that. :(

I’ve been trying to improve the game while waiting. I have redone some icons and npcs. Here are some of the significant improvements along with some of the icons in the game.


Finals Week

Hey! Sorry no update this week or the upcoming week. Next week is my finals. After that, I can go back and work on it full time again. I’ve just been fixing bugs and trying to optimize the game, so no major updates.

Anyway here is another intro art I’ve been working on. This is the part where Hiro single-handedly defeated the Dargon.


Crystal Story 2 intro and minigame

I decided to make the defense minigame its own separate game, so I’ve been working on that all week. It will still be a minigame inside Crystal Story 2, but the standalone game will have more levels and more towers and it will have its own mini story. Tyler is going to do the art for it. We are almost done with it and we will probably need testers for it probably next week. Not sure yet though. I will keep you guys updated.

Anyway, I have been working on the intro as well. Here is the full image of what I finished so far: