Author: esc
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Goblins
Finished the Goblins. They are a bit easier than the other ones since they are bipedal humanoids. They currently only have idle and run animations for now. I just need one more enemy plus some bosses I don’t know yet for the forest level and I think that’s it. I’m planning to start working on…
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Bird Enemy
Hello! Haven’t done as much as I hoped this week, but I finally got the control rig done for the bird enemy. It was a bit harder than I thought. Overall, my pace has been a bit faster lately and I have more free time now. I’m able to do a short update a week.…
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Boar Story
Finished creating the boar enemy and having fun running around with it. 612 Tris with 512×512 texture. Here is the original enemy from Crystal Story II:
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Main Char Redo
Didn’t do much this week. I’m sick -_- Anyway I kinda redid the main char. I’m also currently redoing animations since the run cycle is a bit broken.
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Menu (WIP)
Hello! Managed to do some work on the main menu. Everything is still temporary and most of the buttons aren’t working yet. I also added drawings as temporary placeholders to see how they look. I need to hire an actual artist once everything plans out. -_- I also reevaluated my plans these past weeks, which…
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3d Characters
Still not as much free time, so no video -_-. I decided to work on 3D stuff and start redoing my characters. I ended up sticking to the original design and added 5 fingers instead of just an open palm. I improved the base model, but it’s pretty minor. I’m planning to have just 3…
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Dialog System WIP
Started getting busy again and didn’t have as much free time as before. Nothing much has been finished, so no video today sorry -_-. I’ve been working on a dialog event system from scratch, and it’s still a work in progress. It is used when talking to single NPCs and treasure chests. For full story…
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Ruins Test
Another update. I’m planning to have 4 major areas in the game. One is a ruins/temple/aqueduct area similar to the one in the previous Crystal Story. So far, I’ve only modeled a few pieces and haven’t finished working on a full level yet. I kept redoing the textures and the walls just to make it…
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Multi Action Turn Based Battle
If you guys didn’t know, I’m a big fan of the ff13 series. So i’m currently playing around with the multi action turn based system. I’ve been also playing a lot of bravely default, so that helped a lot. Here’s a pretty rough look on how it works: In the previous game you can only…