Emmanuel Salva Cruz

Independent Game Developer

Category: Dev

  • Crystal Story Town and Map Rework (Work in Progress)

    The new town and map screen for the Crystal Story Remake. I wanted to try and see if 3d backgrounds are better. I might just keep it that way. I changed the way the battles transition too. The game should be a bit faster now.

  • Work in Progress

    Some stuff I forgot to update for the Crystal Story Remake… Intro: Dialog Portraits:

  • Crystal Story Remake Test

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    A short video of my progress and comparison to the old game. I am working on remaking the itemization and ability trees. Any feedback would be greatly appreciated.

  • Crystal Story

    Hello Everyone! Just wanted to update you guys on what I am doing, and future plans for Crystal Story.   The Crystal Story games have been made using flash and it has slowly been deprecated over time. I have decided to shelve my current project for now and instead remake Crystal Story 1 and 2…

  • An Update!

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    Hello Everyone! Sorry, I have not updated in long-long time. Work has been slow and most of the stuff I have been doing are in the programming area. I have some status update about the game though. I made some effort in making the game a bit presentable. I decided to use the sprites I…

  • Testing Quests (Work in Progress)

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    Hello! Sorry I haven’t been updating in a while. Work has been really slow. I ended up playing a lot of Zelda and Fallout. I now have some progress to show although its still a bit buggy. I’ve been working on the starting area for the game. Here is a quick recording on some of…

  • Testing Enemy AI

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      Hello Everyone, long time no update. Just had some stuff IRL that kept me busy. Still working on this game though. I decided to go back to turn based battles. I could not get the real time to work out right. I have a video of testing out the enemy AI. It behaves like…

  • Starter Areas Layout

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    Hello Everyone! Just wanted to update on what I’ve been working on for the past month. I’ve been really busy IRL, but I got some work done on the starter areas. It’s still feels empty, but I got the layout done. The screenshots show some of the landmarks and the Evil Cave entrance. The areas…

  • Level Test

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    Hello! Creating levels took a while, so I decided to finish porting over the random dungeon generator code from Crystal Story II. It helps me create levels much faster, but only works in the Editor and not on runtime. I’m still trying to decide if I should go back to the original Crystal Story and…

  • Levels

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    Hello! Just a quick update. I’ve been working on polishing some levels. The cave and the river area have been tweaked a bit. I’m currently not very happy with my pace, and I’m still working too slow. After reevaluating my progress these past few weeks, I might have to cut more features.