Yay! Backgrounds are all done. I’m working on the minigames and gameplay polish now. I think story and cutscenes will be last on the list.
Been working on just dungeons for the past 2 weeks. Current progress is 22/28 for the dungeon backgrounds and 2/28 for the battle backgrounds (the first game only had 5 backgrounds). Still a long way to go (-_-). Here are some of the indoor dungeons.
I redid the dungeons and added new ones. They are now more detailed compared to the old one. I was also able to add more variety to the floors and walls, so each room looks significantly different. On the screenshot we have (from top left to bottom right) plains, desert valley, highland forest, and snow.
Here are some of the comparison screenshots:
Old Desert Valley (New one is on the main screenshot):
And here are other screenshots:
Found these while going through my files. Here are the sketches for the game art from last week:
I had to individually draw them on separate layers, so I can move them around wherever I wish. Here is also an earlier concept sketch.
Here are the character action poses. They will be used for the title screen and some of the promotional art. They will also be used in game as portraits when using ultimate spells and in cutscenes.
Thank you guys so much for the support. I really appreciate it and It really keeps me going. 2013 is going to be a great year. Have a fun new year! =D
Happy Holidays everybody! Have fun! WOOOOOOO!
More enemies have been added to the game. There are currently about 120+ monsters in the game and I am continuing to add more for the optional quests. Bosses are next on the list.
Congratulations to Cris Martin for creating a really interesting NPC! I found him really fun to draw.
I recorded myself drawing the NPC:
I really liked all of the submitted ideas and would like to thank everyone for participating. Maybe we could do more of these in the future!
Taverns have NPCs now. Here’s how it works:
Here is the new World Map. It is a lot more bigger than the first game and it will have more places to explore. (Click to enlarge)