Category: 3D
-
Bird Enemy
Hello! Haven’t done as much as I hoped this week, but I finally got the control rig done for the bird enemy. It was a bit harder than I thought. Overall, my pace has been a bit faster lately and I have more free time now. I’m able to do a short update a week.…
-
Boar Story
Finished creating the boar enemy and having fun running around with it. 612 Tris with 512×512 texture. Here is the original enemy from Crystal Story II:
-
Main Char Redo
Didn’t do much this week. I’m sick -_- Anyway I kinda redid the main char. I’m also currently redoing animations since the run cycle is a bit broken.
-
3d Characters
Still not as much free time, so no video -_-. I decided to work on 3D stuff and start redoing my characters. I ended up sticking to the original design and added 5 fingers instead of just an open palm. I improved the base model, but it’s pretty minor. I’m planning to have just 3…
-
Ruins Test
Another update. I’m planning to have 4 major areas in the game. One is a ruins/temple/aqueduct area similar to the one in the previous Crystal Story. So far, I’ve only modeled a few pieces and haven’t finished working on a full level yet. I kept redoing the textures and the walls just to make it…
-
Guide Test
Another update. I decided to remake guide. Still pretty rough, but I wanted him to be one of the playable characters. More Screenshots:
-
Testing the forest level
I decided to try out full 3D instead of top down, and I’m really liking it so far. Not sure yet though. Building levels by hand is taking a lot of time. I’m just going to be content of it looking not as good and just try and finish something. Some stuff like the bushes…
-
Some Progress? Maybe…
The past month has been a bit hard with vacation stuff and then getting sick. The game has been seeing some progress. I still can’t decide if I should go with a turn-based or an action rpg gameplay, so I decided to work on the other stuff first. I decided to work on enemies and…