I decided to do the subscription to Maya LT and relearn 3D modeling. The first thing I tried to do was modeling the treasure chest. I lost the old file for some reason, so I thought this would be a fun exercise.
It has 120 Tris with 128×128 texture. It was rushed and it looked terrible. I just wanted to test it out to see if it works in unity.
When I imported it to Unity…
Hmm… I think i’m just going to keep it as the final version…
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