Ruins Test

Another update. I’m planning to have 4 major areas in the game. One is a ruins/temple/aqueduct area similar to the one in the previous Crystal Story. So far, I’ve only modeled a few pieces and haven’t finished working on a full level yet. I kept redoing the textures and the walls just to make it look right.

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Testing the forest level


I decided to try out full 3D instead of top down, and I’m really liking it so far. Not sure yet though.

Building levels by hand is taking a lot of time. I’m just going to be content of it looking not as good and just try and finish something. Some stuff like the bushes and the fence I bought from an asset pack.

Arcade

Managed to do some work during the holidays. Finished 3d models for the arcade cabinets. Probably need more to fill up the arcade.

Happy Holidays!

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Some Progress? Maybe…

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The past month has been a bit hard with vacation stuff and then getting sick. The game has been seeing some progress. I still can’t decide if I should go with a turn-based or an action rpg gameplay, so I decided to work on the other stuff first.

I decided to work on enemies and animations. I still need more practice which resulted in a lot of rework and scraps. Here are some of the completed ones:

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I’ve also planned out the areas and possible enemy distributions. More details probably on future updates.

I’m looking to try and finish a prototype as soon as possible then plan out what to do from there. If people get interested with the prototype, I might be able to get help with the project. If not, I might have to scale down the game since I find it too hard working on it alone.

Anyway here is what the turn based and the arpg looks like: One of them might not see the light of day!

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New Characters

Here is a first look at the new characters for the new game. They are still not final, and I would love some feedback. (I disabled comments on this website because of spam. Please check out the facebook post or email me for any feedback.)

chars

I wanted a simple story, so I decided to do a mercenary story arc again. The middle character is the Boss and wants to hire two minions to do her bidding. I can’t think of any names yet, but I think the boss is going to just be named Boss.

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I’m also open to other story ideas and the possibility of a fourth character. Everything is still pretty open. Here is the early sketch of the characters.

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Running animation is also done on the main character.

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