Level Redone

Hello everyone! Late late update again. Here are new screenshots for the river and the forest area.
It is the same area as the previous update, but I decided to redo them and simplify the geometry.
It now looks a bit low poly with less noise on them. I decided to use Blender for now in doing the levels to save money and stopped the Maya LT subscription. I will probably go back to Maya when I do more characters.
I have been trying to finalize my workflow for doing levels these past few weeks, and I have been trying out other methods in creating levels. I had to scrap some ideas so it took longer than expected.