Happy 4th! I got a lot of work done during my day off and finally got a playable battle system. I’m working on this new battle system since I wanted the game to have a more exploration feel and cutting to a different screen during battles can break the the flow of the game. Getting into battles is seamless and doesn’t cut to an arena anymore. You can now control your character around and issue commands on the fly.
I’m still planning to have 3 characters at once with the other 2 being ai controlled. It is still a work in progress and I’m still working on refining the gameplay for it. This is still pretty early on and a lot can change. I need feedback to make things better.